After I did Agile Dragons (see below) the next idea I had for a Big Eyes, Small Mouth supplement was one based on fighting games and anime. I didn't touch the idea for ages.
After I burnt out on Maelstrom, though, I still had the designer's itch. I was fresh off of playing Capcom vs. SNK 2, so a fighting game thing seemed to be a good idea. And what system better to implement it than BESM?
What I came up with is this. It's more complete than I remember, and I actually might want to sit down and playtest it someday. Bear in mind this is largely a simulation of how fighting games work, particularly "2D" fighting games (though there are some concessions to 3D fighting in attributes like Branch Chain and Rough N' Ready). Of course, it might be interesting to implement most of the ideas here into a totally new system, given that this ends up being a rather drastic shoehorning of BESM.
As an extra bonus - once I worked on making a MUSH based around fighting games. Match of the Millennium has done a better job than I ever could have, but the news file I worked on for my own effort remains. Enjoy. Or don't.
Hey, a week's gone by and I'm still working on this thing. Wonders never cease.