I do game design material here. Mostly role-playing games, but I may devolve into card game design or other kinds of hopefully enjoyable drivel. E-mail may be sent to jkuleck@gmail.com.

Sunday, April 18, 2004

Trouble Bubbles!

And now for something really, really old: GURPS Bubblegum Crunch (my deeply unofficial sequel to the original Bubblegum Crisis, an anime of my distant youth).

The very fact that I used GURPS Vehicles at all is a shining star of my geekdom as a RPGer.

Here's my old handout to the players, along with some rough notes...

gurpsbgc.rtf

What else do I have here?

An AD police car.

An AD police interceptor.

An AD police mini-helicopter gunship.

The AD police K-11 power armor.

The AD police K-12S power armor.

The 55-C boomer.

A futuristic sports bike.

A new hard suit for a PC - the "cavalier".

A new hard suit for a PC - the "archir".

A new hard suit for a PC - the "mace".

A new, mysterious boomer used as a PC.

Given my current obsession over Naruto, I guess I haven't changed much, but the rules I'm using are a lot better these days... even though the hand of David Pulver is ironically in both GURPS Vehicles and Big Eyes, Small Mouth. Ah well.

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