Planescape is really what got me into D&D at all in the first place. The reason being is that it's a truly wonderous, surreal setting. It bypasses the D&D stereotypes (dungeon crawling, elves, dwarves, dragons) and instead creates something wonderfully divergent from your typical fantasy setting while at the same time incorporating everything that might spark nolstagia for the old-time D&D player. Before Planescape, I hadn't really taken D&D 3e too seriously, but afterwards, I was much more enarmoured with the sort of specific madness that D&D is. Because that's what it is, really - it's not a sensible system by any means. D&D is not quite a fantasy game or a miniatures game or a roleplaying game, but it has elements of all the above. It is what it is and makes no apologies.
In any case, I did some very basic conversions. Then I got involved with Planewalker and started writing for them, mainly on factions.
And I wrote a lot. I did setting writing for the Doomguard, the Fraternity of Order, the Sons of Mercy, the Transcedent Order, and the Xaositects. I also did system material (feats and prestige classes) for the above, as well as doing system material for the Bleak Cabal and Harmonium. I also did some material on incorporating the region feat rules (from Forgotten Realms Campaign Setting) into Planescape.
Then, the faction feats section came out.
I was most unhappy.
I felt a lot of the faction feats were shoddy at best. Some were overcomplicated, some were too powerful, some were too weak, some weren't worded clearly, etc. Furthermore, a lot of the feats I had submitted had been altered, typically for the worse in my opinion. Ironically, some of the feats I had changed due to fan feedback got the changes I had made removed, with my editor claiming that the fans would be unhappy with them as they were. Sigh...
So rather than use their material (which I remain unhappy with for nitpicky reasons too numerous to truly cover), I simply edited up by own documents on feats for my players. So here they are, in all of their kludged glory.
In any case, you can have a look and judge for yourself.
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