More faction bloodlines. I can quit any time I want! Bear in mind when this is done, I'll go back to the factions I did before, compare, and adjust and edit as necessary. So these are very much "rough drafts".
There's an issue where the old line breaks in older articles no longer exist and the text kind of runs together. I'll fix it as soon as I can.
Athar "Bloodline"
| Character Level | Minor | Intermediate | Major |
| 1st | - | - | +2 on Knowledge (religion) checks |
| 2nd | - | +2 on Knowledge (religion) checks | +1 on saves against divine spells |
| 3rd | - | - | Charisma +1 |
| 4th | +2 on Knowledge (religion) checks | +1 on saves against divine spells | Immunity to bestow curse, blasphemy, doom, holy word, and geas / quest. |
| 5th | - | - | Lost Affinity +2 |
| 6th | - | Charisma +1 | Persuasive |
| 7th | - | - | +2 on Use Magic Device checks |
| 8th | +1 on saves against divine spells | Immunity to bestow curse, blasphemy, doom, holy word, and geas / quest. | Dismissal 1/day |
| 9th | - | - | Wisdom +1 |
| 10th | - | Lost Affinity +2 | Nondetection 1/day |
| 11th | - | - | Lost Affinity +4 |
| 12th | Charisma +1 | Persuasive | +2 on saves against divine spells |
| 13th | - | - | +2 on Hide checks |
| 14th | - | +2 on Use Magic Device checks | Banishment 1/day* |
| 15th | - | - | Constitution +1 |
| 16th | Immunity to bestow curse, blasphemy, doom, holy word, and geas / quest. | Dismissal 1/day | Iron Will |
| 17th | - | - | Lost Affinity +6 |
| 18th | - | Wisdom +1 | +2 on saves against divine spells |
| 19th | - | - | +2 on Move Silently checks |
| 20th | Lost Affinity +2 | Nondetection 1/day | Nondetection at will |
* This replaces dismissal 1/day.
Lost Affinity: The Lost gains the listed bonus on all Bluff, Diplomacy, Gather Information, Intimidation, and Perform checks made to interact with fellow Athar members.
Revolutionary League "Bloodline"
| Character Level | Minor | Intermediate | Major |
| 1st | - | - | +2 on Disguise checks |
| 2nd | - | +2 on Disguise checks | Stealthy |
| 3rd | - | - | Dexterity +1 |
| 4th | +2 on Disguise checks | Stealthy | Faction Disguise |
| 5th | - | - | Anarchist Affinity +2 |
| 6th | - | Dexterity +1 | Sneak Attack +1d6 |
| 7th | - | - | +2 on Forgery checks |
| 8th | Stealthy | Faction Disguise | Secret Message |
| 9th | - | - | Intelligence +1 |
| 10th | - | Anarchist Affinity +2 | Disguise Self 1/day |
| 11th | - | - | Anarchist Affinity +4 |
| 12th | Dexterity +1 | Sneak Attack +1d6 | Sneak Attack +2d6 |
| 13th | - | - | +2 on Knowledge (factions & guilds) checks |
| 14th | - | +2 on Forgery checks | Nimble Fingers |
| 15th | - | - | Constitution +1 |
| 16th | Faction Disguise | Secret Message | Deft Hands |
| 17th | - | - | Anarchist Affinity +6 |
| 18th | - | Wisdom +1 | Sneak Attack +3d6 |
| 19th | - | - | +2 on Climb checks |
| 20th | Anarchist Affinity +2 | Disguise Self 1/day | Disguise Self at will |
Anarchist Affinity: The Anarchist gains the listed bonus on all Bluff, Diplomacy, Gather Information, Intimidation, and Perform checks made to interact with fellow Revolutionary League members.
Faction Disguise: The Anarchist gains a +10 circumstance bonus on Disguise checks when trying to disguise oneself as a member of another faction (not a specific member, just a general member).
Secret Message: The Anarchist gains a +10 circumstance bonus on Bluff checks when trying to deliver a secret message to a fellow member of the Revolutionary League.
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